In Seattle for PAX this weekend? Join us for two opportunities to analyze video-game storytelling!
On Episode 8 of our podcast, we ask: how can difficulty tell a story?
How Dark Souls committed an act of genius by building a world where Dark Souls IV is impossible.
A full written version of With a Terrible Fate's presentation on horror at PAX Aus 2016.
Laila Carter's analysis of horror tropes and mythology in video games, from PAX Aus 2016.
FromSoftware has transformed a shameless cash-grab into something else.