Are free-to-play mobile games just shameless cash grabs, or might they hold the key to the latest innovations in storytelling?
The Dragon Ball saga has been told and retold for decades. How did Xenoverse change the game?
What do NieR: Automata and Rear Window have in common? Find out in our latest podcast episode.
Why develop a canon for video-game storytelling? Watch With a Terrible Fate discuss this at PAX East, along with a debate about Paper Mario.
How can works of fan fiction empower all fans of a series to see it in a new light? With a Terrible Fate took to PAX East to find out.
Casual talks, reviews, and academic papers are all parts of a unified strategy for analyzing games.
How Dark Souls committed an act of genius by building a world where Dark Souls IV is impossible.