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Beyond the Panel’s Frame: The Transformation of Comics into Video Games
Featured Author Laila Carter analyzes the relations between comics and video games as storytelling media.
Featured Author Laila Carter analyzes the relations between comics and video games as storytelling media.
Watch a speech I delivered at Harvard this January on the social value of video games.
The science of quantum mechanics will give you a new reason to fall in love with BioShock Infinite.
I return to Nier to explore the question of whether great games need to have fun worlds.
Featured Author Richard Nguyen argues that free exploration in games doesn't require a massive open world.
With Xenoblade X releasing tomorrow, I revisit and update my work on Xenoblade Chronicles.
On the one-year anniversary of amiibo, With a Terrible Fate explores whether they have any unique value.
You're right to be confused by this game: that aesthetic response is what makes it so special.
A defense of why video games might be better at telling stories than VR ever could be.
Bloodborne wasn't just influenced by H.P. Lovecraft: it represents an entirely new level of Lovecraftian horror.