The Legend of Zelda
The legend of Link’s journeys across time and space have stood at the center of video games since the days of the NES. Read With a Terrible Fate’s work on the seminal series here.
I apply the theory developed over the course of the series thus far in an analysis of the iconic line, "You've met with a terrible fate, haven't you?"
Discussing a Happy New Year, and analyzing the Happy Mask Salesman.
In this post, I take a first pass at articulating the rationale behind my approach to "Majora's Mask," and what I am ultimately after with this tack of video game analysis.
Given the analysis I have offered of the Song of Healing, how can we account for the fact that Link cannot use the song to heal Skull Kid / Majora?
A first pass at what Darmani and Mikau can teach us about heroism in Termina.
In the first of three posts about the Song of Healing, I argue that Deku Link offers us unique insight into video games as an aesthetic object.
I model Termina and Link through Buddhist philosophy, and move towards explanations of masks and their Salesman.
With the background of Kaepora Gaebora, I take a first pass at sketching a Majoran thesis of free will / determinism.
"Majora's Mask" contains a thesis on how groups are marginalized by society. Here, I argue that the ease with which one can miss this game element is precisely what makes its content so impactful.